Over the years, T-Games has created a lot of content. In fact, most of the stuff we create never even gets the chance to be seen by the public eye - and some of the stuff that has been seen by the public eye is no longer available.
This page lists each and every one of T-Games' creations that is scrapped, retired, or defunct.
This page lists each and every one of T-Games' creations that is scrapped, retired, or defunct.
LittleBigPlanet 'Scrapped and Retired' items
ConnectSquare [Scrapped]
The ConnectSquare was T-Games' first attempt at some kind of machine in LittleBigPlanet. Progress first started c.May 2011, and it was essentially a square with a screen, in which was a sackbot. When a ConnectSquare made contact with another ConncetSquare, no matter what position, they would connect. The sackbots in the different Squares would then interact with each other. The concept allowed the sackbots to play games together and achieve other tasks together. This project was almost immediately scrapped, as it proved too complicated to T-Games' early mind. The ConnectSquare was never archived. |
GameBox [Scrapped]
The original game console created by T-Games. However, poor build quality meant that it was to later be ditched, never seen by the public, and never archived. |
Push the Button 2! [Scrapped]
Push the Button 2! was indented to the be the sequel to 'Push the Button'. It was later replaced by Push the Button!: Toy Story to celebrate the release of the Toy Story DLC for LittleBigPlanet 2. |
Push the Button!: Behind the scenes [Scrapped]
A fictional comedy docudrama explaining how Push the Button was created. This never even started progress, and was only talked about on the original Push the Button page on T-Games' original website - seen here. |
Push the Button!: Toy Story! [Retired]
The second Push the Button! released. This was deleted as apart of the 'Goodbye, Push the Button!' scheme for January 1st, 2013. It consisted of the original Push the Button with a theme change and different questions. Everything else remained the same. This level has been archived. |
Push the Button!: Around the World! [Retired]
The third Push the Button! released. Like 'Push the Button!: Toy Story!', this was also deleted as apart of the 'Goodbye, Push the Button!' scheme for January 1st, 2013. It too consisted of the original Push the Button! level, with a re-theme and different questions, however the logic was modified to be more stable. This new logic was later implemented into the original Push the Button! and the Push the Button!: Toy Story! levels, as well as being in the Push the Button!: The Muppets! level, which was later scrapped. This level has been archived. |
Push the Button!: The Muppets! [Scrapped]
A fourth level for the push the button series, but it was later ditched as plans to create 'Tap That!' had begun. It was never released to the public, and the only thing remaining of this level is this picture, as the level itself was deleted: View image of the Push the Button!: The Muppets! set |
GameBox [Scrapped]
GameBox was a project (completley seperate to the GameBox above) that consisted of an early version of the GameExpo Classic combined with the JukeBox XI (a music player created by robbit10). Robbit10 disapproved of this machine, and T-Games later agreed. The console was made available as a T-Token reward, but was later removed. This console has been archived. |
Project: Caves [Scrapped]
The Caves was a level series created in 2011. It consisted of about 5/6 levels. Story: You're a caver who's caving with a friend to look for a magical amulet. Your journey gets cut short when you become trapped in a cave - separated from your partner. The rest of the level series consisted of you trying to escape these magical caves, and trying to find your partner. This level series has not been archived. |
Capture the Flag [Retired]
This fun game was a versus level whereby you had to compete against your friends to find the flag and secure it. Once you gained contorl of the flag you earned points every second. Everyone was equipped with weapons to kill enemies. This level was later deleted, and was never archived. View Capture the Flag's original page on this website |
Minigames Mania! [Scrapped]
This level consisted of several minigames. Work began on this level in late 2011 - but suddenly grinded to a halt. Development was revived in early 2013 - but the level became lost once lionfish-swarm29's PS3 became a victim of the YLOD. |
Beat it! [Scrapped]
This was a music level, based on the game 'Tap tap revenge' for Android and iOS. Community-made music was played, and the user had to tap along to the beat. This level was never completed, and was deleted without being archived. |
Project: Marshmellow [Scrapped]
This level was set in a forest that was on fire. The objective of the level was to escape said forest fire and to make it out alive. This minigame was deleted in 2011, and was never archived. |
Project: Science [Scrapped]
You opted in to be apart of a scientific experiment for money, but you notice some parts of the lab are...damaged... but why? You realize the labs are falling apart and crumbling, so you try to escape, only to be kept in by the scientists - you are their experiment. Gameplay consisted of solving puzzles and fighting scientists, but development slowly grinded to a halt after a few weeks passed and hardly any progress was made. This level was deleted and never archived. |
GameExpo III (First Concept) [Scrapped]
A GameExpo III model was initially created a few months after the release of the GameExpo II, on the 9th of November 2011. This concept was later pushed aside, as the opportunity to create the Quadratum with another creator (robbit10) arose. Recently, the original concept for the GameExpo III has been recovered by the T-Games Archives. |
GameExpo III (Second Concept) [Scrapped]
During June-July 2012, T-Games started to bring concepts of a new console to the drawing board. T-Games started work on a GameExpo III. Later, this concept were to be renamed to GameExpo: Next Generation. This was then later renamed to GameExpo Next (as GameExpo: Next Generation seemed too long). Then it was re-named to GameExpo NeXT, as a tribute to Steve Jobs - since he created his own company called NeXT. The implementation of a new 'Preview Mode' to the console meant that GameExpo Classic and GameExpo II cartridges would not be compatible with the new system. This fact persuaded T-Games to make this console the start of a new console line. This was done by removing 'GameExpo' from the name - leaving the name 'NeXT'. |
Quadratum [Retired]
The Quadratum was a collaboration T-Games had with Robbit10. It was an unique console at the time, the first to use files to not only store music, but photos, cut-scenes and games. This allowed for up to 100 of assorted games, pictures, songs, cut-scenes and anything else on a file. View T-Game's Tribute to Quadratum on this website. |
MMD [Scrapped]
The MMD was a console created by Crusher1007 during 2012/2013. It was originally intended to be a part of the GameExpo Line, and was going to be titled 'GameExpo Dimensions' - however it has no support for GameExpo Cartridges. It had a unique feature, that allowed an inserted content disc to control the dimensions of the screen. The screen size could be set to any size in-between 4x4x1 border blocks and 100x100x3 border blocks. The MMD featured a much improved version of the "internet" 'system' that was originally going to be implimented into the Quadratum 1.5 (but was later removed). This system meant you could store content like games, music & pictures on the cloud - and then search for (and download) them using the MMD itself. An app store and a binary code system (which allowed for complex calculations to take place) were also contained within the MMD. However, due to no instructions and (a) complex logic/design, the MMD was scrapped, and the concept inspired the creation of the NeXT Ubique. |
Minecraft 'Scrapped and Retired' items
The T-Games Funhouse [Retired]
The T-Games Funhouse was a big House created in mau5ville.com before it rolled-back on the 2nd of April 2013. It was used as a house for the staff until the end. Sadly no pictures were taken of inside of the Funhouse. On the plot was also a Hut that the community could rent from us to live in temporarily. Pictures of the plot are below:
The T-Games Funhouse was a big House created in mau5ville.com before it rolled-back on the 2nd of April 2013. It was used as a house for the staff until the end. Sadly no pictures were taken of inside of the Funhouse. On the plot was also a Hut that the community could rent from us to live in temporarily. Pictures of the plot are below:
The T-Games Store 1 [Retired]
The first of the three stores. All 3 Main Stores were on mau5ville.com before it shut down for a Year and replaced the map.
The first of the three stores. All 3 Main Stores were on mau5ville.com before it shut down for a Year and replaced the map.
The T-Games Store 2 [Retired]
The second of the three stores. Construction started for this on the 26th of December 2011 as the day before the plot was used as a Christmas holiday house for the T-Games Staff. This store was also the biggest of the 3 stores, closley followed by the 3rd.
The second of the three stores. Construction started for this on the 26th of December 2011 as the day before the plot was used as a Christmas holiday house for the T-Games Staff. This store was also the biggest of the 3 stores, closley followed by the 3rd.
The T-Games Store 3 [Retired]
Construction for this store was never completed. The shell was nearly completed before mau5ville.com shut down for a year, and so it was never used.
Construction for this store was never completed. The shell was nearly completed before mau5ville.com shut down for a year, and so it was never used.
The T-Games Jungle Village [Retired]
The T-Games Jungle Village was a relatively large village created by T-Games located in a Jungle biome of the torasko.com server, before the server refreshed its map. The amount of houses in the village was unknown, but it also featured a market, a local shop (which supplied food, armor, tools, materials, etc), The T-Games Flats (where the non-T-Games Admins at the time would reside), and The Administration Building (where the T-Games Admins would reside - also the tallest building in the Village).
Even the Server Operator had a house in the T-Games Jungle Village (House #1), and made a warp to the village notice board - which was a recommended teleportation point that was prompted to new-comers to the server.
In the last picture of the slideshow below, a tower can be seen in the distance. The tower was made near the border of the village - however the border was never officially stated. This lead to many arguments and sieges at the tower. In the end, the creator of the tower created their own village by chopping down a large percentage of the Jungle where the T-Games Jungle Village resided and creating houses and farms. This lead to another argument, which eventually got involved with the server administrators. The T-Games Village could not grow any more, since the jungle itself was no longer present after a few hundred metres - if we went any further into the jungle, the other village would have been visible and would have therefore ruined the Jungle feel.
The Jungle was regularly visited by Ocelots and...Griefers. At the top of the Administration Building was a watchtower. At the top of the watchtower resided the official T-Games Minecraft seal (A 3D T, consisting of 36 Lapiz Lazuli blocks). This was stolen many, many times, and more often than not, griefers would chop down trees leading to people's houses. Fortunately the Server Administrators were on our side, and eventually created an effective World Guard around the Village.
The T-Games Jungle Village was a relatively large village created by T-Games located in a Jungle biome of the torasko.com server, before the server refreshed its map. The amount of houses in the village was unknown, but it also featured a market, a local shop (which supplied food, armor, tools, materials, etc), The T-Games Flats (where the non-T-Games Admins at the time would reside), and The Administration Building (where the T-Games Admins would reside - also the tallest building in the Village).
Even the Server Operator had a house in the T-Games Jungle Village (House #1), and made a warp to the village notice board - which was a recommended teleportation point that was prompted to new-comers to the server.
In the last picture of the slideshow below, a tower can be seen in the distance. The tower was made near the border of the village - however the border was never officially stated. This lead to many arguments and sieges at the tower. In the end, the creator of the tower created their own village by chopping down a large percentage of the Jungle where the T-Games Jungle Village resided and creating houses and farms. This lead to another argument, which eventually got involved with the server administrators. The T-Games Village could not grow any more, since the jungle itself was no longer present after a few hundred metres - if we went any further into the jungle, the other village would have been visible and would have therefore ruined the Jungle feel.
The Jungle was regularly visited by Ocelots and...Griefers. At the top of the Administration Building was a watchtower. At the top of the watchtower resided the official T-Games Minecraft seal (A 3D T, consisting of 36 Lapiz Lazuli blocks). This was stolen many, many times, and more often than not, griefers would chop down trees leading to people's houses. Fortunately the Server Administrators were on our side, and eventually created an effective World Guard around the Village.
Other 'Scrapped and Retired' items
L-Movies [Defunct]
L-Movies was the video production section of T-Games. It became defunct as the original purpose was to create movies in LittleBigPlanet - a video game. Since it is a video game, all L-Movies related content was 'converted' to T-Games. L-Movies may be revived in the future if ever T-Games started to create films.
L-Movies was the video production section of T-Games. It became defunct as the original purpose was to create movies in LittleBigPlanet - a video game. Since it is a video game, all L-Movies related content was 'converted' to T-Games. L-Movies may be revived in the future if ever T-Games started to create films.
LittleBigMovies [Defunct]
LittleBigMovies was essentially an L-Movies, but organised more like how U-Music is organised today. It was more like a separate system from T-Games itself, and consisted of members not a part of T-Games.
LittleBigMovies was essentially an L-Movies, but organised more like how U-Music is organised today. It was more like a separate system from T-Games itself, and consisted of members not a part of T-Games.
T-Squad [Scrapped]
T-Squad was an attempted community platform
T-Squad was an attempted community platform